The rut deepens.
While June 2019 may have the fewest entries in a given month since we started doing this series, the silver lining is that the two entries in question are really good. One is one of the best scores from one of our favourite composers in the industry and the other is something wholly different: a great score from a game this author never played, but still loved the music from. Let’s jump in!
A delightful and relaxing VR title from Funomena, Luna also happens to sport a score from Austin Wintory, easily one of our favorite game composers — period. So, with that being said, the fact that Luna is one of my favorites of his is a pretty big statement. The game’s emphasis on and utilisation of game music is baked in from the start. This intertwining of mechanics and music allows the score to hit home even more effectively than would be normally expected, heightening an already wonderful game even further.
Read the full article on pushsquare.com